tag:blogger.com,1999:blog-2315290754458925141.post5382738625038413548..comments2023-10-06T03:13:12.155-07:00Comments on Writers' Symposium: World Building, Geography and MapsPaul Genessehttp://www.blogger.com/profile/17014985880127523334noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2315290754458925141.post-61673244006284275932008-03-07T20:51:00.000-08:002008-03-07T20:51:00.000-08:00Cool way of thought... Its very similar to working...Cool way of thought... Its very similar to working backwards from the enviroment rather than a character, item(artifact), or event. Working from a map gives the opportunity for physical reference points that can be visualized using a picture. Pictures are worth a 1000 words. Maps can work this way also. I think that it gives a reader or world-builder a point of reference when they say that characters are traveling for days;what is between point A and B, how far, and what type of climates are they traveling through is important. It can provide more story. Different eco-systems provide challenges all unique to the area. Enviroment can be used to enhance a story through hardship or ease. A charater in a white room with nothing to interact with isnt a story. A person is only 2 dimensional until they interact with their enviroment. <BR/> Maps can provide that reference. There are some essential things to making a map. These are things that a map MUST have, or at least thats what my geography teacher spent a semester drilling into my head. 1. Title 2. Legend 3. Scale 4. directional compass. There may be one or two that I am forgetting. COOL idea for starting a world, from a map...Brinahttps://www.blogger.com/profile/13291115192967814557noreply@blogger.com