Thursday, July 3, 2008

The Dimension Next Door

DimNextDoor

The cover of the book with my newest short story.

 

Dear Friends,

Good news! Today, I officially sold The Dragon Hunters, Book Two of the Iron Dragon Series. It should come out in late 2009. No exact release date yet, but we even have a cover in mind, painted by the same artist who did book one, The Golden Cord, which is still selling really well and is in its third printing already. Thank you all again for your amazing support! Please keep telling your friends about it and post some reviews online.

The other news is that I just had a story come out July 1, in a collection called The Dimension Next Door edited by Kerrie Hughes and Martin H. Greenberg ($7.99 from DAW Books). It’s available in any bookstore or online.

My story,  titled God Pays, takes place on December 21, 2012, the last day of the ancient Mayan calendar . . . and possibly the end of the world. Professor Nina Carreño, a linguistic archaeologist specializing in ancient Maya pictograms and dialects gets some dire news from her doctor. Nina leaves her fiancé and her entire life behind and travels to the place where she remembered being very happy: Lamanai, an ancient ruined city in the Yucatan. She thinks the end of the world idea is totally ridiculous, but her own personal doomsday brings her to a place she never expected.

 

I really enjoyed writing this and was inspired by a story from my friend Glenn Lee, who visited the Yucatan some time ago and met a tour guide who had a very interesting experience in the ruins of an ancient Mayan city. I’ll blog about the original story sometime.

 

Please download the free and newest issues of the Writers Symposium Ezine for more cool books.

 

The Dimension Next Door

13 original stories about the realities just around the corner . . .


Movements glimpsed out of the corner of your eye, inexplicable sounds, knowledge for which there is no rational explanation, dreams that seem as real as our own everyday life—products of overactive imaginations, or unexpected glimpses into dimensions beyond our own? Join thirteen intrepid writers as they explore those unknown territories that may be found in any of countless Dimensions Next Door.


From a Celtic knot maze that could trap an unwary archaeologist; to an Internet site that offers to bring karmic balance into one man’s life; to a man bespelled to walk the future in the service of his queen—here are tales of the strange, challenging, and often wondrous worlds just waiting to be discovered by those with the ability to perceive them.

Monday, June 23, 2008

Writers' Symposium Ezine Issue #3

 

The Writers' Symposium Ezine

“Helping Writers Write”

Issue #3, June 2008

View the beautiful full color version with dozens of color pictures or download the PDF with all the good stuff at www.paulgenesse.com/writerssymposiumezine

To subscribe, or unsubscribe please email:

WritersSymposium@paulgenesse.com

Visit the Writers’ Symposium Blog at www.WritersSymposium.blogspot.com

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Contents

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From the Editor: Brad Beaulieu

Feature Article: Hook’em and Don’t Let Go

Featured Author Bio: Paul Genesse

Feature Article: Paul’s Favorite Books on Writing

Releases From the Writers’ Symposium

List of Current Writers’ Symposium Members & Contact Info

Final Thought

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From the Editor

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Hello and welcome to Issue 3 of the Writer’s Symposium Ezine. This is my first time in the editor’s seat, so I thought I’d introduce what we have coming up. In this issue we have an article of mine that first appeared in the Broadsheet, the newsletter from Broad Universe. For those of you ready to hunt for an agent, do not pass up this article.

Our featured author this issue is the inimitable Paul Genesse. Paul’s excellent debut book, The Golden Cord, has been out since April 15, and is doing incredibly well. This is due in no small part to the book signing and speaking tour—a swing through a number of western states—that Paul recently concluded. It also might have something to do with, well, the rocking story Paul wrote. Paul provided a few of his favorite books on writing, and we also have some small blurbs on recent appearances by the Writers’ Symposium authors. So, without further ado: please, read and enjoy.

Bradley P. Beaulieu, Editor

www.quillings.com

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Feature Article: Hook’em and Don’t Let Go by Brad Beaulieu

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Anyone who's been trying to sell novel-length fiction for any amount of time can tell you how quickly the rejections can stack up and how frustrating it can be to get someone to even look at your manuscript. If you're like me, you've submitted dozens of query letters hoping someone will at least ask for a few pages of the manuscript before handing you a rejection. I mean, that's fair, right--to at least look at the material before you reject it?

Trouble is, agents and editors receive many, many more queries than they can possibly accept. It's not uncommon to find agents receiving 75 queries or more per day. Can you imagine trying to read partials from them all? Impossible, especially when you consider they've got their normal work for their already-accepted clients to do as well. Like it or not, this is the state of publishing today, and I hope it brings to light the importance of the query letter. It is your chance, your two seconds, to say what you want before the door is closed, possibly with you still on the outside.

The goal of this article is to dig into the query letter and, more specifically, to focus on one crucial component called the hook. What is the hook? It's a single sentence placed in the opening of your query letter that sums up your entire work or (less commonly) gives some interesting bit of information about you. It is, by necessity, brief, and the reason should already be clear: agents do not have time to read every word of everything they receive. Many agents will not even read the whole query letter if your hook isn't compelling.

You may be tempted to belittle the importance of the hook, to gloss over it and move on to more "important" matters, but let me dissuade you against such thoughts. Gina Panettieri, of the Talcott Notch Literary Agency, states, "The hook is extremely important. Agents and editors are astonishingly busy people and a great number of queries and cover letters are thrown at them daily. When pressed for time, it's easiest for an overworked agent to try to make decisions based on reading as few words as possible." According to Ms. Panettieri, only about 10 percent of the hooks she reads make her sit up and take note. Another 20 percent catch her attention, but are not overly compelling. And the final 70 percent? No zing. No pizzazz. And, needless to say, the chances of the agent not finishing your query letter (much less asking for a partial) increase the more your hook fails to impress. And you certainly don't want to fall into this category: about 10 percent of the hooks Ms. Panettieri receives "... are just so general, I walk away with no clear picture of the project."

Ok, hopefully I've convinced you of the importance of the hook. Let's move on to brass tacks. One quick note: the concepts described below apply equally to an agent or an editor, but for brevity's sake, we'll use the term "agent" for both.

Let's discuss what not to do before moving on to what you should do. First, don't open by saying your novel is the next Harry Potter or that you're the next Anne McCaffrey. Better to open with a strong hook, because you'll only be putting the agent off with such grandiose statements. Let me be clear here: it's not a bad idea at all to compare your work to others in the market, but do your research. Find books that are similar to yours in style and tone. You can then compare and contrast to bring out your novel's strengths, and the agent will have a much better idea of where your book will stand in the market. And, to boot, their estimation of you as a businessperson will probably have been raised a notch or two in the process.

On a similar note, don't proclaim your book as a sure-fire best seller. What a statement like this really tells the agent is that you have unrealistic expectations, don't know the business, and may be hard to work with because of it.

Next, don't waste your hook on trying to be funny. Humor is very subjective, and too many people think they're funny when they're not. Heap on the fact that the agent may simply not be in the right mood for it, and it all adds up to a big no-no. I'll put my money on businesslike over funny any day.

Another ineffective (and, in my opinion, rude) technique cited by Ms. Panettieri is to quote glowing praise from another agent who has rejected your novel. Frankly, this is like handing your girlfriend a rose that has flecks of dung sprinkled on the petals. The agent can't exactly be enthused about a project that, by your own admission, has been rejected by someone else. Too, this technique implies that the agent wasn't your first choice: another annoying bit of information they don't need to know. Do they realize the novel might have been previously rejected? Yes. Do they know they might not have been the first agent you queried? Of course. But there's no need to put it in your query, no matter how glowing the prior rejection might have been.

Ok, let's move on to what you should do. You have a single sentence in which to describe your whole novel, right? Well, not exactly. What you're trying to do is to create buzz, to snag the reader's attention, to give them that intangible that will lure them onward. There are several choices to make when it comes to the hook's content, but it's all about putting your best foot forward. In other words, don't wait until the end or even the middle of the query letter before you present the hook; don't assume the agent will always read on to discover just how awesome your novel is. Open with your strong suit, right up front, and that will bolster the chance of them becoming compelled by the argument that you have a piece of work ready for publication. Your best asset might be your expertise in the subject matter of the work, or it might be prior publications (and most times these are preferable), but for a great many of us, the hook will be a summation of your story using its most unique facet, and that's what we'll focus on.

To do this, you must distill your story down to its essence, making sure to bring out its most unique facet as you do so. I'll illustrate with one of my own novels, simply because I have the hooks that progressed from, well, not-so-good to not-too-shabby. This novel was about a young painter who discovered a crystal that allowed him to read minds. I wrote a hook that had some merit, but it failed to focus on that one, unique aspect of the story that would snag the reader. In other words, I created a rather ho-hum hook:

A simple artist is thrown into the intrigues of an elite crime organization. The harder he tries to escape from his fate, the further he's pulled in.

See what I mean? Not only that, I used two sentences to do it. The hook did manage to capture protagonist, antagonist, and the general struggle at hand, but it fails to impress. There's nothing unique about this that the agent hasn't seen a hundred times or more already. She might have even seen it a few times that day!

My next attempt was little better:

The story is about a Victorian-era artist who battles the forces of organized crime to save family and country.

The only thing that really changed here is the addition of setting and an allusion to the stakes. It's a minor improvement, but it doesn't quite get the juices flowing, does it?

After this query letter had crashed and burned (by the way, up to this point I had received zero requests for partial manuscripts after sending out roughly fifty queries) I attended a short seminar on writing the hook. I finally understood the hook's primary goal is not to butter up the agent for the good stuff that's to come, it's to catch their attention immediately so that they have a reason to read on. With this in mind, I gave it one more shot:

The story is about an ambitious artist who must defeat the forces of organized crime before they discover his secret of capturing thoughts in his paintings.

Now, this is no masterpiece, but the hook now contains the most unique facet of my novel: the fact that the protagonist can capture thoughts in paintings. This, I had to admit, was probably something an agent would not see every day. To test the waters, I sent a revised query with little else changed to six agents and received four requests for partials. Not a bad change. (As an aside, to make sure your expectations are not falsely heightened, I sent a larger batch of queries some time later and received something closer to a 15% positive response as opposed to the 75% referenced above. This is a more realistic response for a good hook from an unknown writer.)

Let's move on to something you know more about. Let's try creating a hook for a movie instead: The Matrix. Let me suggest that you stop reading and try to come up with your own hook; see if you can come up with a single line to encapsulate The Matrix, making sure to bring out the film's most unique element(s).

What's unique about The Matrix? Well, there's the notion that the world is not real, that we're actually all slaves to the Matrix. What if we went with that? We'd want to bring Neo into the picture, somehow, and describe his realization of this staggering fact and perhaps give hint to his subsequent struggles. Remember, too, that we don't hide anything from the agent. We lead with our best asset.

Neo--corporate clone by day, hacker in cyberspace by night--discovers that the world around him is a facade, that the real world is a place where all humans save a precious few rebels are enslaved, and he must now decide what to do about it.

Or perhaps you think Neo's abilities in the Matrix are the most unique element. In that case, perhaps we'd end up with something like:

Neo begins a journey as a self-styled hacker in cyberspace, but as he discovers just how far his abilities in the Matrix extend, it ends with the realization that he's the key to saving humanity itself.

All right, one last go. Maybe you think that The Matrix is really a story about how love can overcome anything. We'd want to give some hint to the love that blossoms between Neo and Trinity even among the grime of "reality".

Neo never believed in true love, at least not until the mysterious and beautiful Trinity leads him to the other side of cyberspace.

These examples aren't exactly poetry, but I hope they shed enough light on the subject for you to continue the experiment with your own work. For added practice, continue this hook exercise with other novels or movies. Try to create hooks for a story you've just finished or a movie you've just seen. One source I can recommend is the Internet Movie Database. It doesn't have hooks, per se, but it does have movie poster taglines for newer releases. These taglines are similar to hooks in many ways. Read through those phrases and soak in the punch they're trying to deliver. Now go dig into your story, find that one element that's most unique or enigmatic or luminous, and incorporate it into your hook. Then hone it until its sharp enough to cut skin.

Comment on the article on the Writers’ Symposium Blog: www.writerssymposium.blogspot.com

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Featured Author: Paul Genesse

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A toy castle is probably what sent Paul Genesse over the edge. It may have been what led him to announce at the ripe age of four that he was going to be a writer.

During Paul’s days at Northern Arizona University he loved his English classes, but pursued his other passion by earning a bachelor’s degree in nursing science in 1996. He is a registered nurse on a cardiac unit in Salt Lake City, Utah, where he works the night shift keeping the forces of darkness away from his patients.

The Golden Cord, the opening book of Paul’s Iron Dragon Series came out in April of 2008 from Five Star Books features a cover by the amazing artist Ciruelo Cabral. The other four books in the series have already been written. Book one has already sold out of its first printing and the second printing is selling well.

Paul’s short stories include: Almost Brothers, the lead story in the Fellowship Fantastic anthology from DAW Books (2008); The Pirate Witch, in The Pirates of the Blue Kingdoms (May of 2007) from Popcorn Press; The Queen’s Ransom, published in Blue Kingdoms: Shades and Specters (October 2007, Walkabout Publishing) and The Mob in Furry Fantastic. Paul also has short stories in The Dimension Next Door (DAW, July 2008), Blue Kingdoms: Buxom Buccaneers (Walkabout Publishing, 2008), Imaginary Friends (DAW, September 2008), Catopolis (DAW, December 2008), and Terribly Twisted Tales (DAW, 2009).

Paul’s current project is Medusa’s Daughter, a fantasy set in ancient Greece. Read samples of his work at www.paulgenesse.com where you can watch a book trailer about The Golden Cord or see his Fox News TV interview.

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The Golden Cord

The dragon king rises, and a hunter must leave behind the woman he loves, give up all hope of survival, as he is forced to guide his most hated enemies to the lair of the beast that threatens to enslave their world.

What the reviewers are saying about The Golden Cord by Paul Genesse.

Book one of the Iron Dragon
series is a rich and compelling fantasy full of adventure, danger, dragons, battles, revenge, magic, and more.” (full review below)

VOYA Magazine
Sara Cofer

The Golden Cord
is indeed a hellishly good read.”
The Pedestal Magazine
JoSelle Vanderhooft
“This debut novel promises to unlock a realm of magic and warfare in a unique world of cloud-bound lands and a mysterious Underworld.”

Library Journal, Jackie Cassada

Sara Cofer at VOYA Magazine writes:

The Golden Cord:
Dragons and Griffins are not the only dangers facing Clifton, a secret village in Ae’leron. The Dwarves enslave humans for their armies, forcing them into hiding. Drake Bloodstone, Clifton’s most vigilant guardian, would do anything to protect his people from Aevians and Dwarves. Ridiculed for choosing to guard instead of hunt, Drake realizes his destiny as a hunter when two Dwarves arrive in Clifton. The Dwarves seek a guide who will lead them on a quest to find their lost kin. Drake feels it is his sacred destiny to escort the Dwarves and volunteers to be their guide. After a few days, Drake discoveres the Dwarves are hiding their true purpose. They reveal that while they are in search of their lost kin, they are also Dragon Hunters and are tracking Draglune, the King of Dragons and the most Ancient Evil, who will bring a great war that will end the world. Drake knows he must do everything in his power to help stop Draglune and save his people. Book one of the Iron Dragon series is a rich and compelling fantasy full of adventure, danger, dragons, battles, revenge, magic, and more.
Readers will root for Drake, a strong character who struggles both physically and mentally with the sacred duty handed to him. Drake is becoming a man while learning to follow his heart and trust his enemies in order to save everything he loves. The plot is well constructed, the characters are wonderful, and the middle-ages setting creates an ominous feel. The cliffhanger ending will leave readers eager for more of this great recommendation for fans of Lord of the Rings.

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Paul’s Favorite Books on Writing

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Self-Editing for Fiction Writers by Renni Brown and Dave King is an invaluable book for writers. It is packed with concrete examples of how to make your work of a professional quality. It helped me become a published author with a growing list of short stories and novels.

The First Five Pages by Noah Lukeman is a very practical guide to writing a good book. The advice he has is right on and helped me break into publishing. I applied his ideas to my first novel and it got the attention of several editors. This is a book that will really pay off.

How To Write A Damn Good Novel by James N. Frey is one of my favorite books on writing. The principles he teaches are incredibly powerful. They helped me so much as I wrote my first novel, which was subsequently accepted for publication. James N. Frey's advice is very insightful. I applied it to my own writing and made my books and stories much better. It's a quick read and worth adding to your collection--especially if you want to break into writing.

Characters & Viewpoint by Orson Scott Card is a definitive guide to the different forms of point of view (POV). Card describes each type of POV and their variations, and explains the strengths and weaknesses of each. I believe this is an incredibly important guide to beginning writers and even veterans wanting to gain more knowledge about certain types of POV.

Beginnings, Middle & Ends by Nancy Kress helps you start your book with a bang and then keeps the action going to the end. Too many books lag in the middle, or start slow. If you follow the advice presented, your novel will be much better. Her advice on hooks is worth the cover price. I liked the book a lot and have referred back to it several times as I went from newbie writer to published writer.

Comma Sutra: Position Yourself for Success with this grammar book by Laurie Rozakis Ph.D. I don’t think there are any other books on grammar as funny as this one.

Writers’ Symposium Member Releases

Editor, Kerrie Hughes has a new anthology with 13 brand-new stories about the realities just around the corner from our own, featuring stories by Paul Genesse, Brad Beaulieu, Don Bingle, Chris Pierson, Steven Schend and Anton Strout.

Brad Beaulieu’s short story, “Lest Our Passage Be Forgotten”, is in Realms of Fantasy. It’s a story about the Land of the Dead, about those still living, and the fireworks that connect the two. It came out in the March/April issue of the magazine. He also has a story called No Viviremos Como Presos", which was picked up by Orson Scott Card’s Intergalactic Medicine Show releasing in late 2008.

Anton Strout’s novel, Dead To Me is an urban fantasy featuring a man working on the right side of law—with talents that come from left field. This just in: it’s very, very, very,

funny. And Ace books has given Anton a five book deal!

Luke Johnson is the editor and co-author of several gaming books. Check out his World of Warcraft book, Dark Factions. See all of his gaming related work at: www.lukejohnson.com

Imaginary Friends: Thirteen original tales of those companions—some human—some not, conjured from imagination in times of need. Featuring stories by Paul Genesse, Don Bingle, and the ghost editing of John Helfers.

The Fellowship Fantastic Anthology, edited by Kerrie Hughes, features stories by several Writers’ Symposium members: Paul Genesse, Don Bingle, Chris Pierson, Brad Beaulieu and the famous Alan Dean Foster.

Future Americas: Oh say can you see— sixteen original stories about the America to come. Sixteen authors have taken up the challenge of gazing into the future and seeing where America may be the day after tomorrow. Edited by John Helfers and featuring a story by Don Bingle.

Under Cover of Darkness, edited by Julie Czerneda and Jana Paniccia. The Prix Award Winning Anthology featuring Shadow of the Scimitar by Janet Deaver-Pack. From the true role of the Freemasons to Chronographers who steal pieces of time to an assassin hired by a group that reweaves the threads of history, here are fourteen imaginative tales of time and space and realms beyond our own-all watched over, preserved, or changed by those who work covertly under cover of darkness.

Future Wars edited by Denise, War—what is it good for? It’s good for 19 all-new tales from the battlefield...
Nineteen all-new tales that look at war from the perspective of everyone from human to alien, pixie to toy. From epic intergalactic struggles for the future of humankind to the microcosm of a single abandoned toy soldier in a boy’s backyard; from a chemical experiment gone horribly wrong to a young recruit who may hold the key to “understanding” the enemy; from a half-mortal knight trying to avert a war with the Elfin Host to a Battle of Trenton fought against seven-foot tall Saurians, Front Lines brings together a diverse array of imaginative explorations of the phenomenon of war. Featuring a story by Symposium member Don Bingle and others.

Dagger-Star, a novel by Elizabeth Vaughan was released in April from Berkly Sensation and has gotten excellent reviews. After captivating readers with her Chronicles of the Warlands trilogy, our very own USA Today Bestselling author, Elizabeth Vaughan now returns to that world with a beguiling tale of daggers and destiny, a cold and beautiful mercenary known as Red Gloves, and Josiah, a lone fighter emerging from the torched fields and razed farms of his homeland. All Josiah knows about the mysterious woman is her dagger-star birthmark, a sign that she is destined to free the people from a ruthless usurper's reign of terror.

The Name of the Wind by Patrick Rothfuss is now out in paperback and has become a New York Times Bestseller! It also won the prestigious Quill Award! Please visit www.patrickrothfuss.com for more about the book and the amazing author.

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Writers’ Symposium Members—Visit them on their sites or on the W.S. Blog

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Jean Rabe www.jeanrabe.com

Paul Genesse www.paulgenesse.com

Don Bingle www.orphyte.com/donaldjbingle

Brad Beaulieu www.quillings.com

Anton Strout www.antonstrout.com

John Helfers stonehenge@new.rr.com

Pat Rothfuss www.patrickrothfuss.com/blog/blog.html

Luke Johnson www.lukejohnson.com

Kelly Swails www.kellyswails.blogspot.com

Tim Waggoner www.timwaggoner.com

Elizabeth Vaughan www.eavwrites.com

Marc Tassin www.marctassin.com

Richard Lee Byers www.stonehill.org/rlb/

Steve Schend brainstormfront.livejournal.com/

Janet Deaver-Pack www.janetpack.com/

Daniel “Doc” Myers www.medievalcookery.com/

 

Download the PDF for the email address of the writers listed below.

Sabrina Klein

Kerrie Hughes

Linda Baker

Chris Pierson

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Final Thought

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Thanks for reading, and don’t forget: Gen Con is right around the corner. We have two full tracks of panels this year! Make sure to set aside some time to catch up on the great content being offered. To find out more, check out Jean Rabe’s page that describes all of the panels:

http://www.sff.net/people/jeanr/page3.html

We hope to see you there! Look for the next ezine, the Gen Con Preview, in late July.

Brad Beaulieu, Editor

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Thank you for reading the ezine. Please forward it to all your friends interested in writing or reading. Please visit the Writers Symposium Blog for more information on writing—and to interact with the members of the symposium. Thanks again!

www.writerssymposium.blogspot.com

Visit www.paulgenesse.com/writerssymposium

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General & Unsubscribe Info

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Helping Writers Write, except where indicated otherwise.

All trademarks are property of their

respective owners. All contents provided as is.

No express or implied income claims made herein.

This ezine may be accessed online at:

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To contact us with feedback, questions or praise, email

mailto:WritersSymposium@paulgenesse.com

Please feel free to use excerpts from this newsletter

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Bradley P. Beaulieu, Guest Editor

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Thank you!

Thursday, May 29, 2008

Oceans and Salt Water Shores

Oceans and Salt water shores by Sabrina Klein

Oceans are something of a wondrous place to set a culture. We in reality don’t have any culture past or present that lives solely, without touching land, on or within the oceans of our planet. There are many cultures that use the ocean for survival or spend the majority of their time on the ocean. It is a powerful influence on humanity.

Economics:

Shore: The economics of an oceanic culture demand that they take most of their materials from the sea, and for the most part use the ocean for transportation. If the culture is on an archipelago then fresh water may be a valuable resource. They may use shells as a form of coinage, or more likely use a barter system of trade. Trade inland is a very likely thing.

Underwater: If the culture resided under the surface of the ocean then anything gathered from a land dwelling race might well be considered of great value and prestige.

Language: There are many things that alter language within culture. Ecology generally doesn’t alter language patterns, but in this case ecology alters physiology, which therefore alters language due to physical limitations of the speakers. Physiology in these environments may play a huge part in language development.

A culture that wrapped itself around the shore of the ocean would develop an air breathing language as normal. It may use references of water in odd or unique ways. However the true differential for shore cultures would be amphibious habitation. If the culture was amphibious then it may develop more than two aspects of language.

However, an underwater culture may use more verbal language than body language because light travels badly in water. Body language would most likely be reserved for closer quarters, or clearer waters where visibility cannot cloud the interpretation of physical movement. It also may have two types of languages. One is used for far away and another that is used for closer contact. The reason for this might be that while sound travels well in water its finer points do not. Therefore pronunciation may well reduce verbal communication to clicks and whistles due to the physical limitations of the physiology that it takes to live with gills underwater. Physical makeup can always play a major role in the development of language. Here in fantasy is where it would be most visible. Tones in combination with clicks and whistles coul d mean a slew of things in the language of the deep or the language of the shallower depths.

Social Structure: These types of cultures are both hunter-gatherer and agrigarian. Both models have a potential for a high degree of success. Both also have the potential to be very complicated systems. Though underwater cultures could have less of a tendency toward democratic systems, because they are immersed in an environment where survival is threatened on a constant basis. All configurations of stratified government models would work in this instance, for either shore cultures or underwater.

Religion & Magic: Obviously the center of the religion is going to involve water in some major aspect. However, the general rule of a female deity usually dictates a matriarchal society and vice versa may not apply here. Secondary deities may include personification of sea creatures, the moon, and with shoreline culture the personification of weather events such as storms or wind. Magic in the ocean may not accommodate material components nearly as well as semantic and/or verbal components. The type of magic would definitely depend on the type of social structure according to Wallace’s continuum. The higher the technology and the more complex the social structure means the more complex the magic. It may also dictate whether magic is restricted to specialists.

Kinship & Descent: The system of descent whether patriarchal or matriarchal would most definitely depend on whether the culture viewed the sea as male or female. Water affects so much of their lives; food, materials, medicine, all kinds of things, that it would be the ruling ‘force’ within not only the supernatural structure but also the pattern of relationships. The sea brings life and takes it away. The descent of people should follow the natural element that keeps them alive.

World building: Creation of a civilization in an ocean environment must be defined by depth. The deep ocean is going to have a different type of culture than a shallow oceanic environment. For ease of development we will choose a shallow oceanic environment to prevent the isolationist model. Shallow oceanic cultures may have a limited but not isolated group of contact with other cultures. The other issue is that the limited contact would be with those who would also affect the language that is spoken above land. Communication in a culture that is agrigarian or/ and isn’t nomadic is more likely to develop a writing system. Written communication would be likely in pictographic form as the light doesn’t tend to be very good below a certain amount of footage. The growth of flora on rock surfaces would limit fine writing.

Something else to consider is the written language used for only sacred purposes? The religious specialists of the shallow oceanic ecology could be the only ones permitted to walk on land. The culture may view the land as a version of the underworld. They may view vegetation as well as fauna on land as demonic. Perhaps they see the creatures that live on land as evil because they do not live in the resplendent waters of the ocean where life abounds in an ever present cycle of life. The reason they view the ocean as having no real death is that a lot of creatures that live in the ocean if they stop moving they will die.

Religion may not have many physical components because the ocean currents as physical forces would take them away with the currents, or maybe not if the physical representations were big enough or in underwater caverns. Religious elements may also include sound, and temples that are big enough to resist ocean currents.

The stratification of the political and social structure would be in a caste system. Things change much to fast in this environment for there to be any room left to argue with elders/officials in times of danger or strife. However, in all cultures there is usually a system for resolving disputes. What would a system where there is little room to challenge the hierarchy be like? Would it be combative, spiritual, or intellectual? Economics would most likely reflect that those of higher position within society would have more money and power. Money creates gaps not only in the economic structures, but also in the religious structure. The caste systems are steep, and money is required for offerings to the gods. This makes religious worship a truly hard price for those towards the bottom of the food chain.

Friday, May 2, 2008

My School Visit to Cook Elementary

 

Cook Elementary School, Syracuse, UT

May 2, 2008

 

I am so impressed with the 6th graders at Cook Elementary School. They are so smart and their teachers are sharp. I spoke to about 70 kids about reading and writing. It was so much fun and I'm so happy that Judy Hooper invited me to her school. What impressed me most about the kids was their intelligent questions. I loved their energy as well. They were excited and interested and just a fun crowd. There are some big time readers and writers among them as well. One girl's fame preceded her. Jayme has read practically every book in the library and is even writing stories at the age of 12. She asked me a question about writing and I heard myself in her. She's got the perfectionist thing going , like me, and isn't happy with her work once she finishes it. I feel the same way.

My message was to revise a little more and then let it go. Also to outline and to work on a good hook, and a good ending. The hook, or first line, is just so important. A snappy opening line is critical in page-turning fiction. The kids seemed to really like my reading as well. I read page one of The Golden Cord and they were into it.

Anyway, what a fabulous time I had with those kids and the staff. Judy was incredibly nice and I now remember how cool 6th graders are. That was a magical time for me and I read some amazing books at that age. I just hope the kids will love my own book. Time will tell.

Paul Genesse, Author and Editor www.paulgenesse.com

Monday, April 28, 2008

Fantasy Festival 2008

Fantasy Festival 2008

 

 

Hello,

 

I heard Beowulf give a speech on Saturday. Yes, it was loud. The sound and power of Old English is amazing. Okay, so it wasn't the real Beowulf, but was actually a Beowulf scholar named Dr. Michael Drout. He's a J.R.R. Tolkien scholar as well, one of the leading ones in the world and has written several books on various subject. I heard him give two talks about Beowulf and Tolkien. Dr. Drout began the second one by walking in and reciting the first ten lines of the epic poem. Apparently, Professor Tolkien would do the same thing, except he would recite the first fifty lines! That would scare away a bunch of the students so he wouldn't have all those papers to grade.

 

I learned of all of these fun things at the Fantasy Festival in Salt Lake City. The one day festival brought together a bunch of interesting people who all have a love for fantasy. Gloria Jensen, the main organizer of the festival did a great job putting it together. She runs a non-profit group called Into the West and all the money went to help kids.

 

Dr. Drout and Gloria Jensen  (Visit Dr. Drout's website)

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Dr. Michael Drout and Author Paul Genesse

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I was able to have dinner with Dr. Drout and it was so great to be sitting beside a Tolkien scholar. He is so smart and learned a lot about Beowulf and Tolkien by listening to him. What an interesting career he's had and I'm looking forward to reading his book and to listening to his CD where he reads the entire Beowulf poem in Old English.

 

I had a table and displayed my books. It was the first time I had copies of The Golden Cord to sell. I sold a bunch and life was good. My writing classes were fun and had such a great time. I just get so excited when I talk about writing. Also, Amazon.com and Barnes and Noble.com sold out of books in the first three days when the book came out. Life is good and the wonderful reviews have really helped. If any of you have read the book please post a review on Amazon and Barnes and Noble's sites.

About writing, the main point I made was about creating memorable characters. Check out the Writers Symposium Ezine for some excellent tips on characterization. We went through the whole seven elements of story taught to me by Kij Johnson, taught to her by James Gunn, the famous science fiction writer and teacher.

 

You know the seven point idea:

 

A character

in a context

with a conflict

who tries

and fails

which builds to a climax

and ends with a resolution.

 

I love the try/fail cycle idea. The whole thing is a basic idea, but it helps a lot when you're putting a story together from scratch. Read Jim Gunn's numerous books, articles, and writings to learn more, or ask me sometime and I'll talk your ear off.

 

Thanks for reading! And happy writing!

 

Paul Genesse, Author and Editor  www.paulgenesse.com

 

Author of The Golden Cord

Book One of the Iron Dragon Series

Monday, April 7, 2008

Official I-Con Report

Me. New York. Loved it!

Below is my official I-Con convention report (www.iconsf.org). Some names have been changed to protect the innocent, but more likely they’re changed because I can’t quite remember them all in my sleep deprived state. Now, I didn’t meet all 8,000 attendees, but I did meet a lot of them, and what fabulous people they were.

Being a guest of I-Con was such a great highlight for me, and an auspicious start to my book tour. There were just scores of great people at the I-Con convention in New York this past weekend.

It started with a great flight from Salt Lake to JFK airport. I met Chris, a woman going to meet her husband in New York and Robert, a businessman from Ireland who was a really fun fellow. We had a fabulous chat and the three of us talked the whole flight long. It was a lot of fun and time went so fast. There three of us became fast friends.

I arrived at JKF Airport and was met by a volunteer (Scott) from the I-Con convention, of which I was an invited guest because of my writing and role-playing game experience.

I-Con took care of everything: hotel, flight, food, and transportation. A volunteer driver, (another Scott), showed up and along with the two Gaming Guests of Honor from Wizards of the Coast: Bill Slavicek (head of game design, the big guy himself!) and Mike Mearls (one of the best game designers on the planet). Both Mike and Bill are heroes of mine and I was honored to be with them. They are so nice and after talking with them I can’t wait to read more about 4th Edition Dungeons and Dragons. Yes, I’m an uber Geek.

Scott, Bill, Mike and I took the 1.5 hour journey from JFK Airport to Stony Brook, New York, in Long Island. What a great trip. Getting to chat with Bill, Mike, and Scott was really cool.

After I dropped off my bags, Scott took me to the convention at Stony Brook University. He escorted me around and we hung out in the Green Room, the place where guests can get food and such. The VIP ribbon on my badge was my all access pass. Then I got to hang out with lots of cool gamers and fans in the Student Activity Center. The guy running it all, “Dregg,” was extremely cool, and all of the volunteers were awesome. I was quite impressed. They made me feel right at home and I’m so thankful for them. We hung out and made friends.

Later that night, I went with some of my new friends to watch the season premiere of Battlestar Galactica season 4. This is the final season. The first episode was so incredible. We watched it in a huge theater with several hundred fans. What an amazing experience it is to watch that kind of show with rowdy fans. We cheered, whistled, clapped, gasped! And had a wonderful time. Watching BSG on the big screen is incredible. My big screen TV at home does not do it justice. Sigh. Oh well. I got goose-bumps during the show a few times and the energy in the theater was invigorating. The whole vibe of the convention was great. People were so excited and many were in costume. I just love it when people can let out their true nature and be among friends.

There were lots more great chats on the bus ride to the hotel with some new friends who watched BSG with me. I loved it.

Finally, the first night ended after a stop in the Green Room for munchies at the hotel. They had a green room at the hotel and at the convention center. Life was good. The fluffy pillows were also good, but there was no little Tammy to share them with.

I should not have checked my email though. An agent declined to represent me with my current novel, Medusa’s Daughter. Oh well. Someone will eventually. Sleep finally happened as I tried not to think about the rejection from the cool agent.

Saturday was a blur of activity on little sleep. I had a panel up against Bill and Mike’s two hour 4th Edition D&D seminar. Needless to say, no one came to listen to me. No one played any games at that time either. Everyone filled an auditorium to listen to Bill and Mike describe the future of our beloved game. I made it down eventually myself and learned a lot. I think 4th Edition will be wonderful. I’m really looking forward to it.

Anyway, later that day I hung in the dealer’s room. Margaret Weiss Productions was there and they gave me a space at their table to display my stuff. I got to meet Jamie and Renae Chambers, a fantastic couple. Jamie wrote the BSG role-playing game and Renae is a great lady who I adore very much. She’s tough as nails and has my favorite kind of determination. She’s survived a lot of surgeries and her character is top notch. All of the people with them are great, especially Lindsay ______, an amazing artist, who was along with Jamie and Renae. I bought some of her art and I can’t wait to hang it on my walls.

Okay, on Saturday I ran a 3 hour Pirates of the Blue Kingdoms D&D game. It went so well and I had 10 players total. The game was really fun and they got right into the spirit of it. A few of them hadn’t played D&D before, but it didn’t matter. All of the players were fun people. The game ended in such an unexpected and cool way. It was very memorable for all of us. I’m happy to have met such nice people.

I signed some books and then went to the I-Con awards banquet with Cherise Fung, Mike Mearls and Bill Slavicek. Cherise is a very good person, and is the one responsible for inviting me to the convention. We were late, but the food was good and awards very entertaining. Harlan Ellison received the I-Conosphere Award and gave an extremely vulgar speech, that was quite entertaining. He did admit to writing an episode of the old TV show, The Flying Nun, but only because he wanted to have sex with Sally Field. Though he described it in a much more colorful way. Yes, he used the F-word a lot when describing this activity that he failed have with dear Sally Field.

I was seated with the co-recipients of the I-Con award for gaming: Wizards of the Coast (represented by Mike and Bill), and Margaret Weiss Productions (represented by Renae and Jamie Chambers). What fine people they all are and very deserving of the award. Both are leaders in the business and they bring so much fun to so many people.

After the show I went back to the con with the leader of the gaming track, a cool fellow who goes by “Dregg.” He drove me back to the con, which was a great perk. It was a highlight to meet him and we had a fun chat in the car. I just love talking with fellow lovers of fantasy and sci-fi.

So, that night I laughed my butt off watching a promo DVD for the game Demon Hunters. It was an orientation DVD for new recruits and so incredibly funny.

Then I ran another Pirates D&D game from 11 PM to 1 AM. Six of the ten players from earlier came back for more, and one new player came for the game. We ran part two of the adventure and it was so funny my stomach hurt from laughing. We all had a wonderful time. A guy named Shane hijacked the game while playing the salty Sea Dog, Codfrey Saltpans, known as “Cod.” It was just too much fun. It was just sidesplitting entertainment and we ended about 1:00 AM.

After about five hours of sleep, “Dregg” drove me, Bill and Mike to the convention and I proceeded to buy art. Yes, it’s an addiction. I just can’t help myself.

But I met some great artists: the famous Ken Kelly, Lindsay Archer, Scott Grimando, Maurine Starkey, Mike Okamoto, and I bought art from Chimera Publishing. The guy who owns Chimera is a close personal friend of Ciruelo Cabarl, my cover artist. I had a wonderful time.

After the goodbyes, Scott drove Bill, Mike and myself to the airport. It was too quick of a trip, but it was a great one. I look forward to next year and hope they’ll invite me out again.

Thanks for reading and have a great day.

Paul Genesse

Author of The Golden Cord

Book One of the Iron Dragon Series

Five Star Books, April 2008

Thursday, April 3, 2008

THERE WILL BE DRAGONS!

THERE WILL BE DRAGONS!

. . . at Paul's book release party, Saturday, May 10 from 3-9 PM, the day before I leave for my book tour.

This party is a thank you for all of the wonderful support that I have received over the years, and to celebrate the release of THE GOLDEN CORD, BOOK ONE OF THE IRON DRAGON SERIES, releasing April 16 from Five Star Books.

 

GoldenCordCover

Please bring your friends and family, kids welcome. Check out the art gallery featuring over 70 fantasy art prints, have some food, and be one of the first people to get the book: $20 for one beautiful hardcover and only $15 for each additional. Free posters and bookmarks for everyone!

If you can't attend please send me your mailing address and I'll send you a free 11x17 inch poster and a few bookmarks.

RSVP via email: pgenesse(AT)msn.com by April 27 and let me know how many are coming and how many books you want.

WHERE WILL THE DRAGONS BE?

The House of Genesse (Paul and Tam's house, grin)

9543 South 4240 West

South Jordan, UT 84095 (a suburb of Salt Lake City)

801-282-5393

Visit www.paulgenesse.com to read chapter one.

The book has gotten some really good reviews and thank you all for helping me along the way. The book is available for pre-order online at all the major booksellers. Check it out on Amazon.com or get an autographed copy on my website.

Link to Amazon: http://www.amazon.com/Golden-Cord-Book-Iron-Dragon/dp/1594146594/ref=sr_1_1?ie=UTF8&s=books&qid=1207243229&sr=8-1

The release of my first novel is such a huge moment for me. Thank you for your support. I truly appreciate it and hope to see you all soon. If you can't make the party, please come to the signing at the Sugarhouse Barnes and Noble on June 6, or visit me during my book tour.

Please forward this to your friends, post on your blogs and call your local libraries and ask them to order a copy. If you call your library in the next week I will be forever grateful. (big smile)

I hope to see you all soon.

 

Paul Genesse, Author and Editor

Editor of the Writer's Symposium Ezine
www.paulgenesse.com/writerssymposiumezine